This aging dog is the fourth main character in Cagesong of the Ocean. Like all dogs, Jan cannot speak or wear equipment, but often proves that he is man's best friend, by giving food to other hungry animals. Later in the game, Jan gets a new friend, when he meets a desert rat named Rick. Jan isn't able to equip weapons or armor, but does a good job in battles anyway.
Jan's weapon of choice consists of his canine teeth and is able to deal out enough damage to keep up with his human companions. Jan also has access to your first source of healing abilities in the game until Resonance Stones become available. He'll be able to keep your party alive during some hard boss fights early on and with his high SPD stat he'll act sooner than his human allies. Rick doesn't fight at all and merely accompanies the party by journeying atop Jan's head. Interestingly, Rick joining Jan changes Jan's internal data in the game to a separate party member, hence the name change to Jan & Rick. This isn't merely a cosmetic change as Jan & Rick are considered a different "character" from Jan, and the two together level up separately from Jan by himself. This is evident in the Tuning Fork shrines when the option to add any character to the party is available; Jan and Jan & Rick are separate choices. Despite the fact Jan cannot equip weapons and armor or use magic via the Resonance Stones, he is still a valuable party member throughout the game and can be relied on as a consistent ally since the rest of the cast drops in and out of the team as the story dictates. Jan does suffer from less defense due to lack of equipment and he can lose his HP easily against stronger enemies, but his Wild Intuition skill can help him evade damage.
Heals a small amount of damage for a single character.
Heals a moderate amount of damage for a single character.
Heals a large amount of damage for a single character.
Hunting for enemy items.
A roar that makes even monsters scared.
A wild intuition helps dodge enemy attacks.
A dog technique consisting of hurling oneself at the enemy.